hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: D:\D\ZABAVL~1\vhE\tools\hlcsg.exe d:\d\zabavlenia\deathrun_w00dfun_beta2 -nowadtextures Entering d:\d\zabavlenia\deathrun_w00dfun_beta2.map Error: Entity 13, Brush 0: mixed face contents Texture ORIGIN and ORIGIN Error: mixed face contents Description: The map has a problem which must be fixed Howto Fix: Check the file [натисни тук] for a detailed explanation of this problem
Error: Entity 13, Brush 0: mixed face contents Texture ORIGIN and ORIGIN Error: Entity 13, Brush 0: mixed face contents Texture ORIGIN and ORIGIN
hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: D:\D\ZABAVL~1\vhE\tools\hlbsp.exe d:\d\zabavlenia\deathrun_w00dfun_beta2 >> There was a problem compiling the map. >> Check the file d:\d\zabavlenia\deathrun_w00dfun_beta2.log for the cause.
hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: D:\D\ZABAVL~1\vhE\tools\hlvis.exe d:\d\zabavlenia\deathrun_w00dfun_beta2 >> There was a problem compiling the map. >> Check the file d:\d\zabavlenia\deathrun_w00dfun_beta2.log for the cause.
hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: D:\D\ZABAVL~1\vhE\tools\hlrad.exe d:\d\zabavlenia\deathrun_w00dfun_beta2 >> There was a problem compiling the map. >> Check the file d:\d\zabavlenia\deathrun_w00dfun_beta2.log for the cause.
The command failed. Windows reported the error: "The system cannot find the file specified."
в директория Д имам папка Д не е убъркано или грешката да е от там щот слагах rmf-to на десктопа и пак нестана също не е и от директориите на инструментите или директорията на играта защото преди това тествах няколко капана във друг отделен мап
Изтегли си Orbital Studio Batch Complier,в сайта го има аз имам сащия проблем,но с орбитала нямам проблеми. Ако искаш да ти обесня как се работи с него skype:jonkata45
Провери си настройките на VHE за всеки случай. След това fix-ни тази грешка: Error: Entity 13, Brush 0: mixed face contents Texture ORIGIN and ORIGIN Error: Entity 13, Brush 0: mixed face contents Texture ORIGIN and ORIGIN Не може да има различни faces на блока, когато имаш origin текстура.